![]() Incremental Epic Hero Cheats, Codes, Hints and Walkthroughs for PC Games. of course, spicy potions aren't worth it, and if this game doesn't have an important recipe using red chili among other recipes i don't know, this is just a useless worry.Incremental Epic Hero Cheats, Cheat Codes, Hints, Tips that would be a serious problem as an idle game. because time boosts or resource bonuses that require manual clicks are also common in other idle games.īut if red chili has a variety of other uses, and as a result, players must have to farming red chili. if red chili is used only for nitro, it is can acceptable to require manual operation for get that. nitro and spicy potion.Īnyway, it is clear red chili is not simply used for bonus time. I haven't opened a lot of alchemy recipes yet, so to my knowledge, there are only two recipes that require red chili. red chili is not only used for nitro generater. as darkderf said, it's better to add a way to get red chili with a manual click.Ģ. waste time inefficiently for get bonus time. To get red chili, i have to turn off AoE skiils and do inefficient farming. opportunity cost of getting red chili is too high. Nevertheless, red chili still has big problems.ġ. so i can agree that it is a special value item. ![]() ![]() but red chili is a material for nitro generater, that means that red chili can be exchanged for time. I've done one of the fish one and one of the spider one, and haven't touched them since.Īs others have said, red chili's gold value is meaningless. The money/exp given is barely worth anything, even at the start of a rebirth as you are likely one-shotting early things anyway, and buying one of each of the automatic resource upgrades produces enough initial gold cap/gold to cover multiple gold upgrade costs. On a slightly related note, the repeatable quests seem fairly worthless as they take loads of rare materials better spent on alchemy/equipment and give negligible amounts of gold cap, money, and experience. You already have to be in specific areas to collect them, taking away time from others, so also requiring manual collection just makes it too annoying to bother with. On top of everything above, this is a game where nearly everything in battle is automatic, the manual part is generally time spent upgrading, changing equipment/skills and so on, and even the manual gathering part dies once you get the first new set of auto upgrades (the two extra manual sets of upgrades are still useless in comparison). I also had to look up the rainbow fish location, since there's nothing to really indicate it's at 1-5 and not any of the other caves (as the quest says) or other areas with water instead of acidic slime pools. I noticed the red spot in the dungeon but thought it was just a slightly different background it cycled between as manually moving there wasn't something I even considered, and even after multiple 1-4 and dungeon runs I hadn't gotten one automatically. ![]() I didn't even know the pepper was a thing until I unlocked a recipe using it in alchemy somewhere in 3-X, waited a while for one in multiple areas as I thought it was a rare herblore drop, and then looked here to find out how to actually find them. This assumes you even *sell* anything in the first place instead of saving it for equipment/quests/alchemy - money isn't exactly hard to come by, even at the very start, but gathering enough materials for everything is. After this, I *think* the next spot is the slime dungeon, which usually spawns one every few floors, making them easily manually farmable if you disable the big AoE stuff and head over there every wave, letting you farm dozens even when it's first unlocked. Even at the start, where 1000 would be much more valuable, the earliest you can get it is 1-4, which is on a 15-minute timer, has a boss to deal with, and isn't even always going to be there. ![]()
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